![]() You can feasibly build a Rogue with Rage or a Barbarian with Sneak Attack pretty easily, and I actually wrote an article devoted to that concept. This is especially true since the Rogue’s high-level abilities are not crucial to get. You can create a Rogue character who relies on Strength while still getting Sneak Attack so that a Barbarian may be a good choice for Rogues. The Rogue may be the exception to the proficiency redundancies. Medium and light armor will be redundant to proficiencies of other martial classes shield and weapon proficiencies will likely be redundant as well. The Dexterity saving throw is one of the most common saving throw types, so you can’t go wrong with Danger Sense unless it’s redundant with another feature (Magic Resistance, for example). Danger Sense is great for any character lacking advantage on Dexterity saving throws. The defensive downside to Reckless Attack can be thought of as offset by Rage’s damage resistance, but only if the character is likely to take basic weapon damage. Reckless Attack can be useful for players to fish for critical hits. Unarmored Defense isn’t typically something that would be specifically multiclassed for since armor is better most of the time. Characters who rely on spellcasting will not want this, and those who don’t invest in their Strength scores will be unable to multiclass levels in Barbarian. The defensive boost that Rage grants against bludgeoning, piercing, and slashing damage can effectively double a character’s hitpoints against those damage types. The main reason to dip levels into Barbarian without obtaining a Barbarian Path would be to get Rage. Several classes can benefit from taking one or two levels in Barbarian. If foes have disadvantage to attack you otherwise, your defenses won’t suffer as much since the incoming attacks will roll normally.
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